bakmaya değer bir sürü link

bakmaya değer bir sürü link

turkaman

3DSMAX GENERAL TUTORIALS
http://www.comet-cartoons.com/toons/3dhelp.cfm/
http://www.3dtotal.com/
http://www.3dcafe.com/
http://www.raph.com/
http://www.exchange3d.com/main/index.php
http://www.3dark.com/
http://www.maxhelp.com/
http://www.max3d.com/
http://www.3dluvr.com/
http://www.3dm-mc.com/tutorials NEW!
http://mr2k.3dvf.com/frameset.htm (French)
http://www.topleftpixel.com/ila_solomon/Tutorials.htm (provided by Ila Solomon)
http://www.x99online.net/ (by Conrad)
http://www.spoono.com/tutorials/3dstudiomax(submitted by Xilica
http://www.deviantart.com/thumbnails.php?section=3dsm(submitted by Xilica
http://danielbuck.net/tutorials.htm (submitted by Xilica
http://www.xenomorphic.co.uk/education.htm (submitted by Xilica
TEXTURING METHODS (by Riddlaz)
http://trainingvids.phpwebhosting.com/riddlaz/Tutorials/LeafProject/Leaf_Project.htm
ABSTRACT DESIGN
http://www.voidix.com/tutorials3d.php
BOOLEAN
http://www.atomic-animation.com/boolean_reminders.htm
CAR TUTORIAL (by Karabo Legwaila)
http://www.dutch-gamers.nl/~karabo/tutorials/car/index.html
CAR TUTORIAL (Raybrig Honda NSX by Morten Munk Rowley)
http://www.munkmotion.com/tutorials/nsx/1a.htm
CLOUDS: (afterburn) by Daniel P. Ferreira
http://www.wonderslime.com/tutorials/01-clouds/clouds.html
CHARACTER RIGGING
http://www.maxtd.com/
CHARACTER STUDIO
http://www.maxhelp.com/csc/default.htm
FOLEY STUDIO
http://www.boomerlabs.com/
FOREST PRO
http://www.itoosoft.com/english/forest_tutorial.html
GRASS
http://www.suurland.com/tut_grass/tutorial_grass.htm
HAIR: (by Lizard Head)
http://www.lizard-head.com/Tutorials/MaxHairTutorial/Tutorial_MAX_Hair_1.htm
HEAD
http://www.jonesinc.com/inktutorial5.html
HUMAN BODY (MODELING)
http://www.dlc.fi/~ops/tutorial/human.htm
LENS FLARE (BASIC)
http://www.digitalproducer.com/pages/Max_effects.htm
LIGHTING (Fun with Lights By Dr-spline)
http://www.raven-nation.com/fil.htm
LIGHTING (Grayson Chalmers)
http://grayson.cgworks.com/tutorials/lighting
LIGHTING (VOLUMETRIC)
http://home5.swipnet.se/~w-57917/Tutktx.html
LIP SYNCHING
http://www.comet-cartoons.com/toons/3dhelp.cfm/
MENTAL RAY
http://www.cinegrfx.com/
http://www.mentalimages.com/
MESHSMOOTH
http://max3dstuff.com/msmooth.html
http://www.max3dstuff.com/hand.html
MODELING (Sebulba): (meshtools)
http://www.polysculpter.fsworld.co.uk/lessons.html
MODELING (Joan D´Arc (character + clothes) tutorial in English, at least part of it.)
http://www.3dtotal.com/ffa/tutorial...rc/joanmenu.asp
MODELING (BALL SOCCER)
http://www.suurland.com/tut_ball/tutorial_football.htm
MODELING (GUITAR)
http://perso.wanadoo.fr/3d/tutorials/lespaul/lp.htm
MODELING (HAIR)
http://www.comet-cartoons.com/toons/3ddocs/hair
MODELING (MOUTH - ANIMATED)
http://www.geocities.com/mad-guru.geo/mouth.htm
MODELING (ROLLING CARPET - ANIMATED)
http://burningpixel.com/Max/MaxCarp1.htm
MODELING (SANTA)
http://visualmagic.awn.com/html/tutorials/santa.html
MODELING (TREE)
http://www.controlzed.com/greg/3dtipstree.html
NURBS (BASICS)
http://www.webreference.com/3d/lesson67/index.html
http://www.webreference.com/3d/lesson64
http://www.webreference.com/3d/lesson65
REFLECTION
http://www.digitalproducer.com/pages/Max_effects.htm
RHINO
http://members.tripod.com/~fyre3d/rhino.htm
RUBBER MAP
http://www.rubberflex.com/RubMap/rubmap2.htm
SCRIPTING (MAXSCRIPT)
http://www.origamy.com.br/max/English/maxscript_01.html
http://www.origamy.com.br/max/English/maxscript_02.html
http://www.origamy.com.br/max/English/maxscript_03.html
http://www.origamy.com.br/max/English/maxscript_04.html
http://www.origamy.com.br/max/English/maxscript_05.html
http://www.origamy.com.br/max/English/maxscript_06.html
http://www.origamy.com.br/max/English/maxscript_07.html
http://www.ruff-stuff.com/3dmax/Tutorials/Scripting.zip
SHAGFUR
http://www.3dgate.com/techniques/000328/03283ds.html
Shag Hair: (parts 1-2 ... submitted by Adam Watkins)
http://www.adamwatkins.com/s3_tutorials/s3_01.htm
http://www.adamwatkins.com/s3_tutorials/s3_02.htm
SKIN
http://www.webreference.com/3d/lesson98/
SMOKE (CIGARETTE)
http://www.suurland.com/tut_smoke/tutorial_cigarette-smoke_r3.htm/
SHADOWS (SOFT)
http://max3dstuff.com/sspot.html
http://max3dstuff.com/sspot2.html
SPLASH
http://hem.passagen.se/lexcyber/3dsmax/tut1/tut1.htm
MAPPING (Multiple UV Channels)
http://www.uvmapper.com/
TEXTURE MAPPING
http://members.shaw.ca/loganfoster/download/index.html
TILEABLE TEXTURE (Grayson Chalmers)
http://grayson.cgworks.com/tutorials/tile/
UV Mapping (In-Depth Look at UVW Mapping in 3D Studio Max 5)
http://waylon-art.com/uvw_tutorial/uvwtut_01.html
WATER / RUNNING WATER
http://www.3d-sdp.com/water%20tutor.htm
MODELING (various courtesy of insect666)
http://www.the3dstudio.com/tutorials.asp?id=116
[A very good tutorial about making realistic jewelry.]
http://www.3dm-mc.com/tutorials/car/
[Making a concept car. This tutorial is for a bit advanced.]
http://www.3dm-mc.com/tutorials/dmf/
[a very good tutorial about making, texturing and lighting a missile.]
http://www.ludd.luth.se/~strat/tutorials.html
[A serie of tutorials about Mesh-modeling.]
http://www.trinisica.com/sub_learn_tutorial.asp?lv=3&mode=2&show=virtual-studio
[A tutorial for early beginners.]
http://www.trinisica.com/sub_learn_tutorial.asp?lv=3&mode=2&show=polymodeling
[another poly-modeling tutorial.]
http://www.3dtotal.com/ffa/tutorials/max/robot%20tut/owntut1.asp
[A tutorial for total begginers. Useful for those who have just started.]
http://www.cgm3d.com/tutorials/teeth/teeth.php
[making human teeth. Usefull.]
http://www.cgm3d.com/oceantutorial.php
[an ocean scene.]
http://www.computerarts.co.uk/tutorials/type/tutorial.asp?id=20035
http://www.computerarts.co.uk/tutorials/type/tutorial.asp?id=20248
[two sets of tutorials for making an insect alien. My fav. =)]
http://www.voidix.com/glasscrystal.html
[A glass crystal effect.]
http://www.the3dstudio.com/tutorials.asp?id=115
[A way to make text on objects.]
http://www.3rddimensiontutorials.com/dolphin.html
[modeling a dolphin.]
http://www.geocities.com/ribok7/multiloft.html
[Here´s something about multi-lofting.]
http://www.studiowhiz.com/_tutorials/maps/60/index.php?id=60
[fractals or shards... Very good abstract visualisation.]
http://www.3dworldmag.com/tutorials/eggcell/
[Eggcell tutorial... What weird look.]
http://www.raz.ro/tutorials/heart/heart.htm
[making a neclace with two hearts.]
http://3dworld.3dark.com/tutorial/3d/lathe/index.htm
[another nice lathe tutorial for beginners.]
http://www.taffix.com/Tutorials/Surface_Tools_Ear/index.htm
[modeling an ear... !]
http://www.3rddimensiontutorials.com/Windows.html
[Making a simple window frame and applying textures to it.]
http://gamedesign.4players.de:1026/LS/Tub/Others/Tut2/ReflectionE.htm
[a nice tutorial about making bullets. For begginers.]
http://www.3rddimensiontutorials.com/Cartman.html
[Modeling some guy from south park.]
http://www.comet-cartoons.com/toons/3ddocs/eyerigging/
[making an animatable cartoony eye setup.]
http://www.taffix.com/Tutorials/GoldRing/gold_ring.htm
[Even a tutorial for making a ring.]
http://www.suurland.com/tut_ball/tutorial_football.htm
[making a soccer ball... Simple?.. Not actually.]
http://www.terra.es/personal2/palmiro/tut_jar.htm
[A good tutorial for modeling a jar.]
http://3dworld.3dark.com/tutorial/3d/warp/index.htm
[space warps for beginners.]
http://www.the3dstudio.com/tutorials.asp?id=37
[lofting a spoon... Not so stupid idea.]
http://www.voidix.com/coolabstract.html
[doing abstracts.]
http://www.topleftpixel.com/ila_solomon/tut_exh_01.htm
[Modeling a fantasy toy car´s exhaust pipe.]
http://www.cgm3d.com/tutorials/boxm1/boxm1.php
http://www.cgm3d.com/tutorials/boxm2/boxm2.php
[a two-part box modeling tutorial.]
http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp
[modeling the full human body.]
http://www.3dtotal.com/ffa/tutorials/max/geoff/main.asp
[making a cartoon character. ]
http://www.3dtotal.com/ffa/tutorials/max/sadmike/sadmike.asp
[And another character.]
http://www.3dtotal.com/ffa/tutorials/max/head_tutorial/head.asp
[A head tutorial...]
http://www.3dm-mc.com/tutorials/bolt/
[A bolt and a nut...]
http://www.the3dstudio.com/tutorials.asp?id=13
[an interesting way of making candle sticks.]
http://www.derelictsands.com/tutorials/t-aloe.htm
[Some stuff to make plants.]
http://www.3rddimensiontutorials.com/F1-1.html
[Modeling a ferrari F-1.]
http://www.3dtotal.com/ffa/tutorials/max/making_sebulba/making_sebulba01.asp
[Making "Sebulba" (heh?). A very nice tutorial for making a full head of a sci-fi character.]
http://perso.wanadoo.fr/3d/tutorials/lespaul/lp.htm
[a bumpy guitar...]
http://www.3rddimensiontutorials.com/Walls%20&%20Windows.html
[Making windows and doors in a wall without booleans.]
http://www.derelictsands.com/tutorials/t-space.htm
[Making a full space scene... Texturing modleing lighting, etc...]
http://www.derelictsands.com/tutorials/t-mushroom.htm
[Modeling and texturing a mushroom.]
http://www.3dcafe.com/asp/tutorials/max/modelaudi/modelaudi.asp
[Patch-modeling a car.]
http://www.neilblevins.com/cg_education/tentacles_and_chains/tentacles_and_chains.htm
[some more uses of the PathDefor modifier.]
http://www.3rddimensiontutorials.com/shipgrid.html
[some space stuff that everyone does.]
http://www.digitalproducer.com/pages/old_house.htm
[A full scene in an old house... The atmosphere, fogs, lighting, texturing.]
http://www.dlc.fi/~ops/tutorial/clothing/clothing.htm
[Making clothes on a character.]
http://www.ifrance.com/gregg/Tutorials/tut_eye_gregg/tut_eye_gregg.htm
[NURMS modeling.]
http://www.dlc.fi/~ops/tutorial/human.htm
[modeling a full human body, by using box-modeling.]
http://solobiking.tripod.com/3d/tut1.html
[oh joy! A low-poly "hummer"! FPRIVATE "]
http://www.3dcafe.com/asp/tutorials/max/valley/valley.asp
[Modeling a valley. Like a practice of the displace modifier.]
http://perso.wanadoo.fr/3d/tutorials/splines/index.html
[How to make Rhino and Max to work togeather... ie. A Rhino and max tutorial.]
http://www.digitalproducer.com/pages/rezin_grass.htm
[ok... This is another tutorial about making grass.]
http://www.reel3d.freewire.co.uk/toots/beginner/terrain/index.htm
[making simple terrains.]
http://www.comet-cartoons.com/toons/3ddocs/facialmodeling/modeling.html
[another way of making faces by using spline-modeling.]
http://www.saunalahti.fi/ops/tutorial/treetut/treetut.htm
[making trees without any plug-ins.]
http://www.3dcafe.com/asp/tutorials/max/modeldust/modeldust.asp
[Using CrossSection...]
http://www.geocities.com/ribok7/shapemerge_tut
[a shapemerge tutorial.]
http://www.3dtotal.com/ffa/tutorials/max/car_tutorial/car1.asp
[that´s a cool car. :] Quite interesting modeling too...]
http://www.fineart.sk/tut/yoda/Yoda_Tut_p1.htm
[Modeling and texturing that small green guy from star wars: episode II... I guess his name´s
http://www.3dtotal.com/ffa/tutorials/max/nose_tutorial/nose.asp
[lol! The tutorial is good... But what are they modeling?.. lol!]
http://www.3dtotal.com/ffa/tutorials/max/mouth_tutorial/mouth.asp
[Damn... face features again.]
http://www.renderedrealities.net/tutorials/hand1.html
[Modeling a human hand.]
http://www.cglearn.com/tutorials/max3/03_lathe_martini.html
[simle exercise... lathe.]
http://www.cglearn.com/tutorials/max3/07_boolean.html
[booleans.]
http://www.cglearn.com/tutorials/max3/02_extrude_logo.html
[a logo.]
http://www.saunalahti.fi/ops/tutorial/treetut/treetut.htm
[another tutorial for making trees without plug-ins]
http://www.hello-napalm.com/tuts/tut_tire.html
[Modeling a Tire - by cgtalk user Capn Panic]
TEXTURING (various courtesy of insect666)
http://www.cgtalk.com/showthread.php?s=&threadid=6648
http://www.cgtalk.com/showthread.php?s=&threadid=7681
http://www.cgtalk.com/showthread.php?s=&threadid=11053
http://www.cgtalk.com/showthread.php?s=&threadid=17631
[A 5 part tutorial about proper texturing. Lot´s of tips.]
http://www.neilblevins.com/cg_education/translucency/translucency.htm
[A very in-depth tutorial about translucency.]
http://www.neilblevins.com/cg_education/metal_and_refs/metal_and_refs.htm
[some usefull tips about metal materials.]
http://www.neilblevins.com/cg_education/wet_materials/wet_materials.htm
[making wet materials...Uhmmm, not making acctually - just an explanation of what makes a material look wet.]
http://www.neilblevins.com/cg_education/glass_chrome_pottery/glass_chrome_pottery.htm
[Realistic glass, chrome and glazed pottery shaders for brazil.]
http://www.neilblevins.com/cg_education/aniso_ref/aniso_ref.htm
[Anistropic higlights. A long tutorial for advanced.]
http://www.the3dstudio.com/tutorials.asp?id=125
[The AA filters is 50% what makes a good renderer realy work.]
http://www.cgtalk.com/showthread.php?s=&threadid=12603&highlight=clay
[A nice little tutorial about making clay.]
http://www.neilblevins.com/cg_education/sparkling_snow/sparkling_snow.htm
[How to achieve the sparkling snow effect.]
http://www.davidtitusproductions.com/bw/tutorial_uv.html
[A very good tutorial about UVW mapping a shoe/boot.]
http://www.neilblevins.com/cg_education/complex_mats_falloff/complex_mats_falloff.htm
[Some complex organic materials.]
http://www.flay.com/getarticle.cfm?articleid=5
[Making a leather jacket.]
http://www.neilblevins.com/cg_education/max_metal_shader/max_metal_shader.htm
[making a "blin" shader look like "metal"]
http://www.the3dstudio.com/tutorials.asp?id=31
[How to add animated textures.]
http://www.3rddimensiontutorials.com/Iris1.html
[An iris texture tutorial - very useful for making eyes.]
http://home1.swipnet.se/~w-12643/tutoria2.html
[A very easy way of making a seamless texture.]{Photoshop for 3D}{Non-software-specific}
http://www.neilblevins.com/cg_education/complex_shaders_proc/complex_shaders_proc.htm
[making a green tongue by mixing complex maps.]
http://www.3rddimensiontutorials.com/Skin.html
[A human skin material.]
http://interneteye3d.com/Tutorials/2001/June/3DSCMapM/default.asp
[using the Camera_map modifier.]
http://www.axsstudios.com/tut/Dirt/
[Adding some dirt to liven your maps a bit.]
http://www.neilblevins.com/cg_education/map_channels/map_channels.htm
[Another good mapping lesson.]
http://www.the3dstudio.com/tutorials.asp?id=107
[Blending directly two (or more) materials.]
http://www.3rddimensiontutorials.com/psptiles.html
[Making a stone texture in PS. {Not software specific.}]
http://www.3rddimensiontutorials.com/photomagic.html
[maping photos onto objects, to get a photorealistic look.]
http://www.3dgate.com/techniques/000214/000214hussain.html
[making skin for characters.]
http://www.3rddimensiontutorials.com/Anistropicshader.html
[Anistropic surfaces of disks and stuff like that.]
http://www.the3dstudio.com/tutorials.asp?id=91
[car paint that looks good.]
http://www.cleverlikeamonkey.com/showandtell/tutorials/composite.htm
[using a composite material.]
http://www.nawyecky.com/tuts/tut-me.htm
[mixing procedural maps is my favourite way of texturing... =)]
http://www.the3dstudio.com/tutorials.asp?id=53
[making a very interesting material, called X-Ray material.]
http://www.3dm-mc.com/tutorials/can/
[the poor can...]
http://www.comet-cartoons.com/toons/3ddocs/headpolymodel/
[poly-modeling another head.]
http://www.the3dstudio.com/tutorials.asp?id=119
[Texturing a tire.]
http://www.computerarts.co.uk/tutorials/type/tutorial.asp?id=23265
[a set of texture-mapping tutorials.]http://www.taffix.com/Tutorials/Material/MountainMap/index.htm
[The basic way of texturing a mountain.]
http://www.the3dstudio.com/tutorials.asp?id=118
[making and texturing a very nice tire.]
http://www.the3dstudio.com/tutorials.asp?id=80
[basics of compositing materials.]
http://www.bergen.org/AAST/Projects/3DSMaxTutorial/mapping_coordinates.html
[introduction to mapping coordinates.]
http://www.taffix.com/Tutorials/SwimPool/index.htm
[A swimming pool material.]
http://www.the3dstudio.com/tutorials.asp?id=126
[some tips for making organic materials.]
http://www.bergen.org/AAST/Projects/3DSMaxTutorial/materials_info.html
[material tips for begginers.]
http://www.taffix.com/Tutorials/Undersea/index.htm
[the making of different underwater effects.]
http://www.the3dstudio.com/tutorials.asp?id=52
[the "polished wood" look]
http://www.the3dstudio.com/tutorials.asp?id=122
[silk material.]
http://www.rethinkfx.com/tutorials/texture.htm
[realistic texturing... Nice dream-house =D ]
http://www.3dcafe.com/asp/tutorials/max/alphamaps/alphamaps.asp
[Mapping without using an UVW modifier.]
http://www.planetquake.com/q3empire/data/tutorials/modeling/skinning/skinning.htm
["One way of skining a model". A very nice tutorial about skining.]
http://www1.linkclub.or.jp/~inosuke/html/neta12_e.html
[mixing two maps with a falloff mask.]
http://hem.passagen.se/kareola/tut/drops/drops.htm
[droplets on a surface, as the material.]
http://www.the3dstudio.com/tutorials.asp?id=114
[morphing materials can be usefull for making
http://www.the3dstudio.com/tutorials.asp?id=41
[A metalic surface that works very good onto text.]
http://www.the3dstudio.com/tutorials.asp?id=57
[a realistic ocean surface.]
http://www.the3dstudio.com/tutorials.asp?id=109
[the way of making the ground to be of background color, except display shadows.]
http://perso.wanadoo.fr/3d/tutorials/mapface/mapface.html
[head texturing with a photo.]
http://www.3dlinks.com/tutorials/max/max_tutorials.cfm?tutorial=apple
[a photorealistic [Yeah sure... heh] apple by only usin procedural textures.]
http://www.3dcafe.com/asp/tutorials/max/texturing/texturing.asp
[texturing landscapes.]
http://perso.wanadoo.fr/3d/tutorials/lespaul/sunburst.htm
[Sunburst guitar texture.]
http://www.geocities.com/ribok7/halfwire.html
[Half wireframe rendering with 3DsMax and PS.]
http://www.3dstation.net/Tutoriaux/php/tut_face01.htm
[Texturing a face. An extrememly good tutorial, but it´s written in french...]
http://www.3dcafe.com/asp/tutorials/max/glassmaterial/glassmaterial.asp
[A good glass material.]
http://www.3dcafe.com/asp/tutorials/max/proceduraltextures/proceduraltextures.asp
[yay! Procedurals! =P]
http://www.planetquake.com/polycount/resources/general/tutorials/NURBS-mapping/Nurbs-mapping.shtml
[NURBS mapping.]
http://hjem.get2net.dk/Gollum_Graphix/gollum/advtutwatermat.htm
[making raytrace water.]
http://www.cglearn.com/tutorials/max3/11_materials_still_life_pt_1.html
[the first steps for making materials.]
http://www.saunalahti.fi/ops/tutorial/landscape/landscape.htm
[Making a simple landscape. Good one.]
http://www.cglearn.com/tutorials/max3/12_sub_object_materials_still_life_pt_2.html
[using sub-object materials]
http://www.cglearn.com/tutorials/max3/13_mapping_coords_still_life_part_3.html
[mapping coords.]
http://www.3dtotal.com/ffa/tutorials/max/metal_surfaces/lotsmetal.asp
[a fast tutorial... But usefull tips about making metals.]
http://www.3dtotal.com/ffa/tutorials/photoshop/worn_metal/metal.asp
[ughhh... lots of work, but nice results.]
http://www.threedy.com/showthread.php?threadid=13386
[Procedural Ocean.]
LIGHTING (various courtesy of insect666)
http://www.geocities.com/pixelmagic2002/Page1.html
[An awesome GI tutorial! Worth checking out even for advanced artists.]
http://www.3d-worxx.de/tutorials/lighting.html
[A set of lighting tips. Very good explanations.]
http://www.computerarts.co.uk/tutorials/type/stage2.asp?id=28601&stage=5&page=0
[Lighting without using lights... Stupid?.. no.]
http://www.the3dstudio.com/tutorials.asp?id=7
[radiosity tutorial. Essential.]
http://www.neilblevins.com/cg_education/projector_lights/projector_lights.htm
[Projection maps for making a forest scene.]
http://www.nawyecky.com/tuts/tut-gi.htm
[Another good GI tutorial.]
http://www.the3dstudio.com/tutorials.asp?id=121
[soft shadows (GI again). A very full of examples tutorial.]
http://www.3dlight.com/page-lighting.htm
[matching lighting in compositing.]
http://www.3dtotal.com/team/Tutorials/Jenns3pt_tut/3ptlighting.asp
[Three point lighting setup... Or so called "modeling with light".]
http://www.3d-worxx.de/tutorials/lighting.html
[Some basic explanation of lighting.]
http://www.computerarts.co.uk/tutorials/type/stage2.asp?id=28601&stage=2&page=0
[Some research on a spotlight´s anatomy...]
http://www.the3dstudio.com/tutorials.asp?id=97
[faking sunlight.]
http://www.computerarts.co.uk/tutorials/type/stage2.asp?id=28031&stage=5&page=0
[using negative light.]
http://www.computerarts.co.uk/tutorials/type/stage2.asp?id=28601&stage=3&page=0
[Selecting which lights should affect diffuse, which ambien, which specular...]
http://www.taffix.com/Tutorials/Lighting/light03.htm
[Some explanation about painting with light.]
http://www.3dlight.com/page-softlights.htm
[This one´s very usefull for making realistic lighting.]
http://www.computerarts.co.uk/tutorials/type/stage2.asp?id=28601&stage=4&page=0
[The light´s Including/excluding list.]
http://www.maxhelp.com/content/tutorials/smoky/smoky.htm
[some practice with volume lights.]
http://www.3dcafe.com/asp/tutorials/max/volume/volume.asp
[some more basic practice with volume lights.]
http://www.3dtotal.com/team/Tutorials/Jenns3pt_tut/3ptlighting.asp
[I like this one... It makes your characters look much better.]
http://interneteye3d.com/Tutorials/2001/oct/3DSCAL/default.asp
[the usual way of doing area lights in Max.]
http://www.3dtotal.com/ffa/tutorials/max/striplight/striplight.asp
[VERY usefull! may be used instead of a softlight, but that´s not easy to apply to animatuions.]

ANIMATION (various courtesy of insect666)
http://www.maxhelp.com/content/tutorials/hiding/hiding.htm
[Hiding objects in an animation... Believe me! That´s a puzzle if you don´t know how.]
http://www.3dm-mc.com/tutorials/carving/
[woodcarving. A very useful trick.]
http://www.angelfire.com/fl5/jcmiller/Acell.htm
[A very quik tutorial about acceleratio9n and deceleration.]
http://www.3dspline.com/boom-box.htm
[Yay! A subwoofer animation! =)]
http://www.the3dstudio.com/tutorials.asp?id=24
[How to switch multiple cammeras during an animation.]
http://www.the3dstudio.com/tutorials.asp?id=11
[A tutorial about motion capture.]
http://www.anticz.com/animatio.htm
[Some very good tips about making good animation.]
http://www.anticz.com/eularqua.htm
[Some kind of gimbal lock and why it occures.]
http://www.anticz.com/morphy.htm
[prograssive morphing for animations.]

kaynak: http://www.cgbug.com (www.cgtalk.com)teşekkürler niyoo
necmi yine kızacak ama ne yapayım hepsini haber kısmında nasıl göstereyim.

2006-07-29 10:57:00

Re:bakmaya değer bir sürü link

enterasan

haber de diğil link kısmında gösterecen .bunca link için teşekkür...

2004-03-01 17:16:22

Re:bakmaya değer bir sürü link

raptor

thank u very much :)

2004-03-01 18:12:18

boş vakit

drekon

fazlaca boş vakti olan arkadaşlardan rica etsek bunların bir kısmını linkere eklese ne güze olur. gönüllü olan arkadaşa link aktivasyonu yapayım. eklediği linkler doğrudan aktif olsun.

2004-03-01 18:38:21

Re:bakmaya değer bir sürü link

kazmamurat

tamam da drekon, linkleri sadece www.bişeybişey.com olarak ekliyorduk sadece....

2004-03-01 19:05:07

öyle

drekon

öyle eklenecek zaten.
olmayan çok var. bu liste oldukça uzun

2004-03-02 00:14:24

Re:bakmaya değer bir sürü link

iceman

sağolasın turkaman. maşallah vur diyince öldürüyorsun. [:)] [:D]

2004-03-02 02:55:45

Re:bakmaya değer bir sürü link

yourmajesty

i love turkaman...

2004-03-12 12:53:04

Cvp

interior arc.

linklere gel linklere...

2006-07-29 10:57:00